For Midnight, I had the absolute pleasure of serving as the World Building Design point for the two Housing neighborhood maps, Founders Point and Razorwind Shores. I worked very closely with the feature leads to plan, design, and translate 2D maps into the in-game versions that are live today. When designing zones for a brand-new feature, it was very clear that there would be a balancing act between what a World of Warcraft zone is and what players expect, with the needs of housing. This meant layout and flow would most certainly be different than a typical zone. It needed to encourage social interaction while also allowing a sense of being in a fully realized zone that players have come to love.
As development progressed on both maps, I soon had the help of many VERY talented artists and world builders to bring them to life. The images you see here not only show off my work but also the amazing work of my colleagues.
World Builders:
https://www.artstation.com/taylor_kemp
https://www.artstation.com/stevenlcarroll
https://www.artstation.com/77ryan
https://www.artstation.com/sashley
https://www.artstation.com/karonson
Environment Artists:
https://www.artstation.com/mowen
https://www.artstation.com/amberhill